Faith
Utility spells used for healing and other helpful effects. Includes white magic spells.
List of Damaging White Magic Spells
List of Non-Damaging White Magic Spells
Spell | Uses | Might | Hit | Crit | Range | Weight | Effect |
---|---|---|---|---|---|---|---|
Fortify | 2 | 15 | 100 | 0 | Magic/4 | 0 | Heals all units within range. |
Heal | 10 | 8 | 100 | 0 | 1 | 0 | — |
Physic | 5 | 8 | 100 | 0 | Magic/2 | 0 | — |
Recover | 5 | 30 | 100 | 0 | 1 | 0 | — |
Rescue | 3 | 0 | 100 | 0 | Magic/4 | 0 | Teleports an ally to a space adjacent the user. |
Restore | 10 | 0 | 100 | 0 | Magic/4 | 0 | Cures any status conditions of all allies in range. |
Silence | 3 | 0 | 100 | 0 | 3–10 | 0 | Foes hit are unable to use magic for 1 turn. |
Ward | 5 | 0 | 100 | 0 | 1 | 0 | Grants Resistance +7 to an ally, decreasing by 1 each turn. |
Warp | 1 | 0 | 100 | 0 | Magic/4 | 0 | Teleports an ally to a targeted space. |