True Chivalry
Safety for the people of the Kingdom has been a growing concern, and Fraldarius territory is no exception. Felix has been called upon to help restore order back home.
Relevant Units and Availability
Conditions
Victory Condition | Defeat Condition |
---|---|
Defeat the enemy commander. | Byleth/Edelgard/Dimitri/Claude/Felix/Rodrigue die, or the player's army is routed. |
Map Overview
Player | Enemy | NPC |
---|---|---|
11 | 33+∞ | 11 |
Reinforcements
- Every even turn starting from turn 2, 1 Thief spawns near the bottom right stronghold. On turn 3, 1 Mercenary spawns near the bottom right stronghold. These reinforcements will be stopped if the Armored Knight on the bottom right stronghold is defeated.
- On turns 5 and 6, 1 Mercenary spawns near the bottom middle stronghold. On turns 7 and 8, 1 Thief spawns near the bottom middle strong hold. Every odd turn starting from turn 9, 1 Mercenary spawns near the bottom middle stronghold. These reinforcements will be stopped if the Armored Knight on the bottom middle stronghold is defeated.
- Upon entering the area near the enemy commander, one of every available reinforcement will spawn.
Rewards
Reward | Source |
---|---|
Door Key | Dropped by enemy Mercenary |
Steel Sword | Dropped by enemy Thief |
(Battalion) Fraldarius Soldiers | Automatically at the end of the paralogue |
Wo Dao | Automatically at the end of the paralogue if 3-4 villagers survived |
Aegis Shield | Automatically at the end of the paralogue if all villagers survived |
Bullion | Automatically at the end of the paralogue if 1-2 villagers survived |
Large Bullion | Automatically at the end of the paralogue if 3-4 villagers survived |
Extra Large Bullion | Automatically at the end of the paralogue if all villagers survived |
Notes
- Rodrigue does not move unless a player unit stops within 3 tiles of him.
- Villagers will try to move towards their corresponding green unit Mercenary, until the nearby initial enemies are defeated, at which point they will try to escape towards the left side.
- The green unit Mercenaries will try to move towards their corresponding Villager unless there are enemies in range.
- Rodrigue does not get any stat boosts in Maddening compared to Normal/Hard mode, and will die very easily.
- This map is easily skippable using Stride and a flier (or Warp), although the enemy commander is an Assassin with a large amount of Avo.