The Sleeping Sand Legend
Interested in learning more about the legend of Macuil, one of the Four Saints, Claude ventures out across the territory of Margrave Edmund to the Sreng Region.
Relevant Units and Availability
Conditions
Victory Condition | Defeat Condition |
---|---|
Defeat The Wind Caller. | Claude/Byleth are defeated, or the player's army is routed. |
Map Overview
Player | Enemy | Third |
---|---|---|
11 | 24+4 | 5 |
Reinforcements
- Upon attacking The Wind Caller: 4 Wyvern Lords (2 on Hard, 0 on Normal) spawn near the top and left borders of the map on the next red enemy phase.
- The above reinforcements will spawn even if the yellow enemy Thieves attack The Wind Caller.
Rewards
Reward | Source |
---|---|
Steel Axe | Dropped by enemy Wyvern Lord |
Tomahawk | Dropped by enemy Wyvern Lord |
Rapier | Dropped by enemy Assassin |
Rusted Lance (Brave) | Dropped by enemy Assassin |
Killer Bow | Dropped by enemy Assassin |
Pure Water | Dropped by enemy Assassin |
Elixir x1 | Dropped by enemy Assassin |
Elixir x4 | Steal from enemy Assassins |
Goddess Icon | Steal from enemy Warlock |
Energy Drop | Steal from enemy Sniper |
Seraph Robe | Steal from enemy Warlock |
Sword of Begalta | Automatically at the end of the paralogue |
Notes
- The Wind Caller does not move.
- The Giant Crawlers will yield Agarthium if you break their barriers.
- Claude with 2 uses of Ashes and Dust along with a Dancer can break all of The Wind Caller's barriers in one turn.