Land of the Golden Deer
Lorenz receives a letter from his father, Count Gloucester, who wishes for his son to resolve a territorial dispute that is about to escalate to violence.
Relevant Units and Availability
Conditions
Victory Condition | Defeat Condition |
---|---|
Defeat the enemy commander or survive 12 turns. | Byleth/Edelgard/Dimitri/Claude/Lorenz die, or the player's army is routed, or an enemy unit enters a defended tile. |
Map Overview
Player | Enemy | NPC |
---|---|---|
10 | 42 | 0 |
Reinforcements
This paralogue doesn't have any reinforcements.
Rewards
Reward | Source |
---|---|
Advanced Seal | Dropped by the right enemy Thief |
Devil Sword | Dropped by the left enemy Thief |
(Battalion) Gloucester Knights | Automatically at the end of the paralogue |
Thyrsus | Automatically at the end of the paralogue |
Notes
- There are Drawbridges on this map. If a unit goes next to the Drawbridge tile and interacts with it, the bridge will lower and become traversable terrain.
- The two enemy Thieves will not move until turn 3, at which point they will prioritize escaping via the south.
- The left enemy Thief will pass by your starting location when attempting to escape.
- Enemy flier units will try to fly around your units to reach the defended tile.
- You can easily skip this map with Stride and a flier, or with Warp. Acheron is weak, and most of your units will be able to one-round him.
- Acheron will not move until turn 7.