Death Toll
Ignatz and Raphael, two sons of merchant families, set out to put an end to a series of monster attacks in Alliance territory.
Relevant Units and Availability
Conditions
Victory Condition | Defeat Condition |
---|---|
Defeat the enemy commander. | Edelgard/Dimitri/Claude/Byleth/Raphael/Ignatz die, or the player's army is routed. |
Map Overview
Player | Enemy | NPC |
---|---|---|
11 | 32 | 5 |
Reinforcements
This paralogue doesn't have any reinforcements.
Rewards
Reward | Source |
---|---|
Bullion | Automatically at the end of the paralogue if at least one, but not all merchants survive |
Extra Large Bullion | Automatically at the end of the paralogue if all merchants survive |
Short Axe | Automatically at the end of the paralogue if at least one merchant survives |
Short Spear | Automatically at the end of the paralogue if all merchants survive |
Killer Bow | Automatically at the end of the paralogue if all merchants survive |
(Battalion) Leicester Mercenaries | Automatically at the end of the paralogue if Raphael is recruited |
(Battalion) Victor Private Military | Automatically at the end of the paralogue if Ignatz is recruited |
Notes
- If either Raphael or Ignatz are not recruited, they will be replaced with an autoleveled controllable equivalent.
- Autoleveled Raphael and Ignatz have their stats scaled up on Hard and Maddening mode.
- A Giant Wolf will spawn in the bottom right corner before the map begins, and is not shown during the battle preparation screen.
- There are Drawbridges on this map. If a unit goes next to the Drawbridge tile and interacts with it, the bridge will lower and become traversable terrain.