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Bow Hit Rate Penalty

Bows start losing hit rate the further away you attack from. For every tile further than 2 tiles away, you will lose 20 displayed hit. In Maddening mode only, the first penalty (occuring if you were to attack from 3 tiles away) is increased to 30 displayed hit. This penalty will keep stacking up to a maximum distance of 5 tiles away. Abilities such as Bowrange +2, as well as combat arts such as Deadeye can trigger this penalty.

The hit rate penalties are listed in the table below.

Tiles AwayPenalty (H/M)Delta
200
320/3020/30
440/5020
560/7020
6+60/700
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