Three HousesThree Houses

Gambit Data

View gambit damage, range, and effects.

List of Gambits

This table lists all of the gambits in Fire Emblem: Three Houses. It displays the name of each gambit, their effect, as well as their combat stats.

If you're on a smaller screen, click into each Gambit to see full details.

Name/AOE
Effect
Uses
Mt
Hit
Range
Restores HP equal to 50% of the damage dealt to foes in the targeted area.14301
Damages foes in the targeted area. Effective against Flying foes.212502–3
Damages foes in the targeted area.210501
Moves unit 1 tile backward and pulls foe into unit's previous space.24501
Area of Effect unknown.
Sets Gambit Counter of all allies in the targeted area to 0. This gambit is unused in the game.1
Sets terrain in the targeted area on fire.110501
Allies in the targeted area will survive one lethal attack (with 1 HP), if their HP is greater than 1 to start with.11
Allies in the targeted area can move again.11
Rattles foes, preventing them from moving on the next turn.24601
Sets terrain in the targeted area on fire. Effective against Flying foes.27501
Damages foes in the targeted area. Effective against Flying foes.25502–3
Damages foes in the targeted area.12601–2
Damages foes in the targeted area.13501–2
Damages foes in the targeted area.26501
Damages foes in the targeted area.14401–2
Allies in the targeted area inflict and receive a maximum of 1 damage for the rest of the turn.51
Damages foes in the targeted area. Effective against Cavalry foes.25501
Damages foes in the targeted area.212501
Moves foe to the opposite side of the unit.24501
Damages foes in the targeted area.24601
Pushes foe 1 tile away.28501
Inflicts Poison on foes in the targeted area.15601
Inflicts Poison on foes in the targeted area. Effective against Flying foes.24602–3
Sets certain terrain in the targeted area on fire.215501
Damages foes in the targeted area.28401
Cures status effects for all allies in the targeted area.51
Damages foes in the targeted area.16601–2
Damages foes in the targeted area.17501–2
Damages foes in the targeted area.18401–2
Restores HP to allies in the targeted area.381
Allies in the targeted area can counter-attack regardless of range for 5 turns.21
Unit and foe switch places.28501
Allies in the targeted area receive 0 damage from ranged physical attacks for the rest of the turn.51
Allies in the targeted area receive Movement +5 for the rest of the turn.21
Damages foes in the targeted area. Effective against Armoured foes.213601