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The Alliance Leader's Ambitions

Verdant Wind, Chapter 14

Mission Overview

The monthly mission for Verdant Wind, Chapter 14 is Protecting Garreg Mach. Note: the following data is for Maddening mode, Normal/Hard mode may differ.

Conditions

Victory ConditionDefeat Condition
Initially rout the enemy, becomes defeat Randolph when the Swordmaster NPC reaches the right Onager tileByleth or Claude dies, the player's army is routed, or an enemy seizes a defended location

Initial Units

PlayerEnemyNPC
10360

Enemies

This data has not been recorded yet.

Reinforcements

  • Every odd numbered turn: 2 Falcon Knights, 1 Paladin from the bottom. These reinforcements will stop if the fire attack succeeds.
  • Turn 1: (NPC) Swordmaster from the right stronghold. Prioritizes reaching the Onager tile on the right.

Obtainable Items

ItemSource
Goddess RingDropped by enemy Fortress Knight (Hard only).
Magic BowDropped by enemy Sniper.
Brave LanceDropped by enemy Paladin.

Notes

  • If the NPC Swordmaster reaches the Onager tile, the fire attack will succeed and a large portion of the map will be burned.
  • All enemies hit by the fire attack will be Rattled for one turn.
  • The fiery terrain restricts the movement of all non-flying units.
  • Most of the units on the left side of the map will start moving after the fire attack, except for Randolph and his group.
  • Randolph begins moving when there are less than 5 enemies on the map.
  • Most of the enemies will begin marching towards you. They tend to clump up in the middle, making them easy to take down with an AOE gambit.

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