The Flame in the Darkness
White Clouds, Chapter 8
Mission Overview
The monthly mission for White Clouds, Chapter 8 is The Remire Calamity. Note: the following data is for Maddening mode, Normal/Hard mode may differ.
Conditions
Victory Condition | Defeat Condition |
---|---|
Defeat Solon | Byleth or Edelgard/Dimitri/Claude dies, the player's army is routed, or Jeralt dies |
Initial Units
Player | Enemy | NPC |
---|---|---|
10 | 20 | 11 |
Enemies
Enemy | Abilities | Count |
---|---|---|
Rampaging Villager | Dexterity +4 | 14 |
Mercenary | Sword Prowess Lv 4, Axebreaker+ | 1 |
Armored Knight | Axe Prowess Lv 4 | 2 |
Archer | Bow Prowess Lv 4, Bowrange +1, Poison Strike | 1 |
Mage | Fire, Reason Lv 4, Magic +2 | 1 |
Fotress Knight | Axefaire, Weight -5, Axe Prowess Lv 5, Defiant Def | 1 |
Rampaging Villager | Dexterity +4 | 1 |
Rampaging Villager | Dexterity +4 | 1 |
Solon | Agarthan Technology, Miasma Δ, Fiendish Blow, Heartseeker, Lifetaker, Defiant Mag, Unsealable Magic | 1 |
Archer | Bow Prowess Lv 4, Bowrange +1, Poison Strike | 1 |
Cavalier | Canto, Lance Prowess Lv 4, Swordbreaker+ | 2 |
Priest | Heal, White Magic Heal +5, Faith Lv 4, Renewal | 1 |
Death Knight | Murderous Intent, Canto, Lancefaire, Commander, Counterattack, Mastermind, Poison Strike, Lance Prowess Lv 3 | 1 |
Reinforcements
- On turn 1: 2 rampaging villagers from the east and west edifices.
- After reaching row 11 or further: Solon will spawn near the bottom, Death Knight, 2 Cavaliers, 1 Archer, 1 Priest will spawn near the bottom left.
Obtainable Items
Item | Source |
---|---|
Crescent Sickle x2 | Dropped by enemy Cavaliers. |
Dark Seal | Dropped by Death Knight. |
Giant Shell | Top chest. |
Horseslayer | Bottom chest. |
Large Bullion | Automatically at the end of the mission if 1-5 villagers were saved. |
Extra Large Bullion | Automatically at the end of the mission if all villagers were saved. |
Advanced Seal | Automatically at the end of the mission if 3 or more villagers were saved. |
Notes
- Villagers will be "saved" and leave the map when the closest rampaging villager is defeated.
- Jeralt will not move until all Villagers have either died or been saved.
- All Villagers will die if Solon is revealed and none have been saved. If one or more villagers have been saved prior to Solon being revealed, then the villagers will not die.
- Since this is a terrible tragedy, your students will not say their usual quotes when defeating enemies and leveling up.