Three HousesThree Houses

Reversal Gambit Bug

Annoying Bug

Reporter

This bug was reported by Rengor1997, and updates were provided by NamoV.

Details

If you have a unit that's equipped with a battalion with the Reversal gambit (swaps places with the target), and you use that gambit on a line of two enemies such that the second enemy is hit by the AOE:

  • If the target enemy is not killed and your unit can swap places with them: your unit will swap with the target enemy, but the second enemy behind will not be damaged or rattled - this bug happens as of patch 1.1.0.
  • If the target enemy is not killed and your unit cannot swap places with them (for example targeting a flier on water with an infantry unit): your unit will not swap places, and both enemies will be damaged and rattled as intended.
  • If the target enemy is killed your unit will not swap places, and the second enemy will be damaged and rattled as intended.
  • If your unit swaps with the enemy it will only rattle towards the north (according to the default default camera angle).
  • If you don't swap (enemy unit dies, or they are on terrain that you cannot swap to) then the gambit works as intended.
  • Changing the camera angle does not change the rattle direction.

Reproduction Steps

  • Equip any unit with a battalion that has the Reversal gambit
  • Make that unit gambit a pair of enemies such that both will be caught by the AOE and
    1. The target does not die to the gambit
    2. Your unit can swap places with the target
  • The second enemy will not be damaged or rattled

Video

The below video comes from Keb's YouTube channel.

Three HousesThree Houses